A story-based iPad app and a physical story theatre that help deaf and hard-of-hearing preschool children — and their hearing families — take their first steps in Swiss German Sign Language.
Nominated for the OST Young Innovators Award 2026 – an OST award for technology-based student projects in computer science and engineering. The winners will be announced on 11 November 2026.

Help deaf children and their hearing families take their first steps in sign language.
Clickable prototype, coded story and a story theatre – tested with a child from the target group.
Early sign language is critical for a child’s development — yet there are barely any digital, age-appropriate tools for preschoolers. For hearing families, even reading a bedtime story together becomes hard without a shared language. ELIA, an OST research project, asked us to explore what a first learning tool could look like.
deaf people live in Switzerland
of deaf children have hearing parents
critical window for language acquisition
age-appropriate digital tools in DSGS
Sources: Swiss Deaf Federation (SGB-FSS), cited in swissinfo.ch, «Was gehörlose Kinder brauchen», 2018 · own scan of existing tools
How might we make the first steps into sign language playful for a young child — and doable for a family that starts at zero?
Desk research (30+ sources), a scan of 7 existing tools, a stakeholder map and 3 interviews with a parent, an expert in special-needs education and the Deaf community.
The first months matter most — delays can’t be made up.
Parents and siblings all need to sign; siblings are often left out.
Static pictures make movements hard to read.
Connect parent and child instead of isolating the child.
Busy backgrounds pull attention away from the hands.
Seeing that communication works keeps children going.
“There’s an app for everything. But for this — simply nothing.”
— Parent, research interview (translated)
“I need a way for our whole family to learn — in everyday life.”
Flexible learning · include siblings · works offline
“Learning signs shouldn’t feel like homework.”
Cool visuals · rewards · fast, visible progress
Families go through six stages from diagnosis to stability — mostly on their own. A digital companion could support them anywhere, anytime and from the very first day.
After a Crazy-8 round, the interactive storybook and the family duel scored highest. Together they became Lore — named after the Old English word for knowledge handed down.

Silence at the startOnly pictures carry the story.
Lore introduces each signA sign is used only after Lore shows it.
Vocabulary growsFrom A1, story by story.

Story playerPictures and short text; Lore appears with every new sign.
Sign stopThe front camera tracks the hands with a feedback ring.
Gentle feedbackGreen means correct — otherwise “Almost! Look again”.

At each sign stop the story pauses. Lore demonstrates the sign, the front camera follows the child’s hands in real time, and only when the movement matches does the story continue.

BadgesEvery completed story or letter earns a badge.
Finger-alphabet mapLetters unlock one by one, demonstrated by Lore.
Built for familiesParent info, offline mode and DSGS, LSF or LIS.

Lore and the Explorer Bear move through daily routines — waking up, eating, drinking, going to the toilet, feeling tired.

Busy backgrounds distract from the hands, so the interface stays soft and quiet. Tokens with light and dark mode, Kodchasan for headlines and Inter for reading text.

Modelled and animated in 3D, with adjustable skin tones and visible hearing aids — so every child can see themselves in the story.

A cardboard version tested proportions and camera height. The final wooden stage is sturdy, non-slip and keeps the camera at a child-friendly angle.
Process · behind the scenes
A look at the raw process: the storyboard for the video I generated with AI (Google Flow), and how the story theatre evolved from a cardboard prototype into the final build.


A moderated test with a child from the target group in a familiar setting — one story, three sign stops.
Lore points to the camera; a preview shows how to sit.
The theatre holds the iPad at the right height.
Livelier pacing and more sign stops in the coded version.
Future stories add people alongside Lore.
Lore is a tribute to non-verbal communication — because everyone deserves to be seen, understood and included.